"Unlike narrative, simulations are a kaleidoscopic form of representation that can provide us with multiple and alternative points of view. By accepting tis paradigm, players can realize that there are many possible ways to deal with their personal and social reality. Hopefully, this might lead to the development of a tolerant attitude that accepts multiplicity as the rule and not the exception," (Vit Sisler). The main point I got from this article is, with any race or culture we are not familiar or comfortable with, we stereotype. It's not a good thing, but it's human and we all do it. The author seems to believe that if people play video games where Muslim and Arab people are present, it would begin to close the divide between America and the Middle East because people would become more familiar and more tolerant. Today, and especially with recent events, Muslims are stereotyped as being terrorists which leads to fear and hatred. However, would people continue to buy and play these video games if they looked or portrayed anything different? Who do we blame for these stereotypes that are only growing by the second, the American video game industry or the attacks we hear about on the news coming from the Middle East?
Read "Digital Arabs: Representation in Video Games" below:
http://www.digitalislam.eu/article.do?articleId=1704
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